B 17 flying fortress game free download






















So many downloads were removed from MyAbandonware mostly because of GOG, Steam and other websites willing to cash in on the big interest for abandonware I'm just glad I did a full grab of the old MyAbandonware.

Smart move if ever I did one, hehe! Jegas -1 point DOS version. Espeically those that do flight simulation where you and AI actually fly according to physics versus video game rules.

Any hoo - this game works great but the pace kinda slow for me. Jegas 1 point DOS version. Now I'm going to try all this abandonware I've downloaded today!

Playah 0 point DOS version. Atmospheric, realistic, Rukov Trollovich 0 point DOS version. Of course its free! Features: All aircraft are beautifully rendered and astoundingly real Fly highly detailed flight models of the American BG bomber, P Lightning, P Mustang, P Thunderbolt and the German Bf , Fw and ME fighters Take to the skies in "Quick Start" missions with available Instant Action mode Carry out a realistic mission tour of duty based on historically accurate scenarios and targets Plan real missions, select authentic flying formations and manage both crews and bombers Experience breathtaking air combat sequences using a myriad of special views Take total control: Take-off and land massive bombers, shoot from various crew positions, navigate across a realistically mapped Europe, operate the radio, line up the bomb run, release the bombs and bail out if necessary Assess you crew's strengths and skills to effectively re-position member to cope with wounded aircrew Your browser does not support the video tag.

Released : Updated : T Download Links Link Mega. How to download free B Flying Fortress: The Mighty 8th Use any of the links Wait 5 seconds for the ouo advertising to pass and then another 5 seconds per adfly. Click on the download button of the selected service. Install the. Most of our games are uploaded in a single link. Publisher: MicroProse Software. Share Embed. Read Critic Reviews. Add to Cart. Bundle info. Add to Account. View Community Hub. What was it to fly through relentless anti-aircraft fire over Nazi-occupied Europe?

What was it to have a thin layer of steel between life and death at 15, feet? Furiously fend off enemy fighters zipping around your plane and then precisely deliver your cargo of bombs over enemy targets? Find out for yourself as you lead a men crew to victory A WWII Campaign to fight and survive through Carry out a realistic missions tour of duty based on historically accurate scenarios and targets, or Take to the skies in "Quick Start" assignments with available Instant Action mode.

Plan real missions, select authentic flying formations, and manage both crews and bombers. Assess your crew's strengths and skills to effectively re-position members and cope with wounded personnel and casualties. Take total control: Take-off, land, shoot from various crew positions, navigate across a realistically mapped Europe, operate the radio, line up the bomb run, release the bombs and bail out if necessary.

The pilot seat is perhaps the least-occupied seat of the game, partly because of the restricted view and the inability to see out of the window and see the panel at once, and partly because the flight model is not great. There seems to be no appreciable difference between a fully-loaded B and an empty one, though damage to the plane is well reflected in increased handling difficulties.

Those looking to fly the B full time will have to look elsewhere. If flying the B is unsatisfying, flying the fighters is best described merely as an entertaining diversion. The flight models are amateur and the fighters are limited to tiny flights rather than mass attacks.

This is strange, given the amount of work that has clearly gone into making the cockpits as realistic as possible. It's almost as though fighters were originally to have played a bigger part in this game but have been hastily finished.

Another aspect of the game where time ran out is multiplayer, which was cut from the game entirely. This was originally to have been the central theme of the game, and what fun that would have been! Given the problems this game has running smoothly on even the best machines though, it is hard to see how multiplayer could have worked. The game seems stable I have not experienced a single crash but there are problems - the sound is erratic, especially in the gun positions where it is most important, and the terrain scenery needs to be set as low as possible in order for views to pan quickly enough to track an incoming fighter.

The core of the game lies in the campaigns, where you can name your aircraft and crew and track them from mission to mission. In one campaign my aircraft "Little Susie" was crewed by friends from work, with myself as bombardier. During the first mission I was wounded, along with the navigator and co-pilot. The game begins with you selecting your bomber's name and nose art, which are both quite important. Once those are selected, it's off to your first mission, which is described for you in the briefing.

In typical Microprose style, the mission briefings are presented in a virtual briefing room with a picture of your commander giving them to you. You might notice that, each time you begin a game, the missions might be a bit different. This is because the missions are randomly generated with each game, ensuring tons of replayability. Once you've read your briefing, it's off to the plane. When you first get to your plane, you're greeted with the crew management screen.

This gives you a cut-away layout of your bomber with each crew member in his station. It is from here that all of your crew management takes place, hence the name of the screen.



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